30 April, 2010

bright city pt .5



Aw japonese veneza! This one was looking to much like the reference so I decided to add some japonese stuff!!

28 April, 2010

bright city pt. 4




I've just realized my title should be city in bright light, not a bright city! well well... This was a colorful one but in the end I just got the black color and painted over, leaving just some areas with color. Still working on the depth, there is still some bugs here and there like the building that is brighter than the trees even thou its on front of it. Well I need to patch those bugs in my mind in this lifetime!

26 April, 2010

bright city pt. 3



This one was totally hard to get tones and colors right for some reason. Still not 100% happy but it is way better than it was before :)

25 April, 2010

bright city pt. 2



Still with some good reference left with the same theme.

23 April, 2010

bright city


This one is heavly post processed and it took hours and hours to finish (yeah i missed the speed part of the process). My main problem is that the scale looks tiny... wonder what else could I have done to make it look more realistic...

21 April, 2010















Hello there,

New guy here. Just sketched a City with a birght sunlight. Didn't work much on the building textures so for a better contrast. Critiques, compliments and suggestions are always welcome.

Rock on

Back on the bright city


First of all, want to say welcome to rock dude (aka marcelo zanin) an old friend joining us.

And now back to the speed bright cities.

19 April, 2010

forest


17 April, 2010

05 April, 2010

Clouds expriment 1




This was an expriment. It was geting a randon drawing and doing a cloud from it. The only draw back is how i dosent look to have depth (the cloud). Next time I will try to start from random more 3d elaborated shapes that are more definied in space than this effort. In the end should look like a randon cloud so I don't know how much the of the first shapes gets to the end.




02 April, 2010

sky study


trying some clouds. they could be softer :P. Colors were getting muddy on the sun, so I used an aditive brush instead, guess its so much easier when it comes to light on photoshop. One thing thats weird is how the sun dosent look like its on the sky, but right after the montains. And how the montains look like they are receding and coming foward in some places.

28 March, 2010

boat





Ok now this one I tryed to pick an extremely small pallet of colors and simple tones. Other thing was exagerate the perspective scale and not forget the fog because getting depth is one of the things I have hard time getting right. Post process was just to bring more brightness on the highlights and get more greens and reds on the darker areas.

26 March, 2010

Brightness overload


Here's my contribution from two days ago. :) Messy messy brush strokes, I have to try and be less heavy handed, and balance soft/hart brushes better. And one last important note - LEARN TO PAIN/DRAW SKIES !!!

23 March, 2010

tones




This one I followed some tone advice dr calader told me, and found a low key reference I could paint. The white sky was problematic but the glow solved it (i guess :)). Here is a wip of that without the fake filters :






And a high key one





Will do some more tone studies (looking at real randon landscapes), my challenge is in keeping tones separated! I am actually rigging my chair to an electro shock device which discharges a small amount of energy every time I do a tonal mess...

Btw guys don’t let the blog die again :( plz

22 March, 2010

Sunlit city again

Weell... Here's another attempt at a sunlit city. With tiny buildings. Or huge people roaming it. You decide. And the process steps. Just in case anyone is interested:)

19 March, 2010

mood 2














this one was "ok lets do something weird" sort of thing :)

mood


18 March, 2010

A city lit by... sun. Wooo!

Ah well... I might as well post my attempt at speed painting. Might as well feel bad about myself:)

oh fuck you guys



Таман бях казал, че не искам да правя спийд-ове...

Sunshine City



New topic is tomming and Sketchness lives again with some speeds of sun bathed locations. Enjoy my entries for today. I tried hard to hit the 20-30 min time limit we've set and almost did it one took 30 and the other 35 mins. I expect better times on the next round.